Year: 1994
Publisher: Cybersoft Inc
Developer: Synergistic Software
First glance:
I haven't tested this theory, but it makes me wonder about games having their credits during the opening/demo scenes. Do you really need your players to know your names that bad? Are you not expecting your players to finish the game? I think FF3/6 does this though.. but on the other hand, I never beat that either ;)
Otherwise, generic epic air fight music. Don't know the name of the song, but you would know it. Rise of the Valkyries perhaps. The only demo scene that's repeating is showing a helicopter from third-person behind view as it awkwardly rotates and fires at things on the ground. Half of the screen is taken up by flight controls that may or may not matter. I was looking forward to playing something other than Aerobiz, but I am not looking forward to this. Looks clunky and uninteresting.
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Played for: 6 minutes
They play that same epic song every other 5 seconds.. I'm going crazy. Otherwise, it was about as clunky as it seemed it was going to be. It gives you some quick briefing, a map that means nothing, and then sends you on your way. The first mission was fine. Blow up 6 trucks? Sure. The next mission though had so many tanks, but you only have 12 rockets, and your guns suck. There may be something about this I'm missing, but I just don't care. It's actually nice to have a short play time for a change. I was almost missing those.
Hit it or Quit it?
Quit it with a rocket.. oops, I'm already out of rockets. Oh well. I just don't care about helicopters, or military, or this game. Plus the game didn't even wait for confirmation that I wanted to start the mission, so it started, and I'm being shot at. Oh well, at least it's not playing that song anymore.
Well, at least they gave you rockets at all? ^.^;
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