Monday, October 8, 2012

Aero the Acro-bat 2 - SNES

Year: 1994
Developer: Iguana
Publisher: Sunsoft

Looks like the first game was popular enough, since this next one came out the next year.  I'm not sure what everyone saw in it, but we'll see how this next one goes.  Same people involved, it looks like.  Hopefully it's not just a remapping of the same engine..  Ah, yes.. Then Aero was on the Sunsoft Logo.  Maybe there was really just no other good games at the time, so this looked best in comparison.  Maybe I didn't give the first enough time.  Likely, but oh well.  I'm not here to give games adequate time.  There are too many of them!  Anyways.. Demo screen looks pretty similar to the first.  Definitely upgraded the graphics.  The sprites are all bigger on the screen.  Looks like controls are a little smoother though, but I've thought that before.

----------------

Worth mentioning first, since I haven't officially started:  There's a mini game in the options.  Odd..  It's a shuffle-the-cups game.  Pretty easy, but still.  I'm guess it's to practice for when it happens in the main game.. Doubt I'll get that far though :p

--------------

Played for:  25 minutes

Well, this one definitely kept me playing for longer than most of the games have been.  It's wayyy better than the first.  It's actually so much better, I almost would want to go back and fight through the first one just to appreciate this one that much more.  It starts with a story, which the first is lacking in the game.  It looks like there's some evil clown named Ektor.  That's about all I know.  Except that you think you beat him in the first game, but he ends up saved, and that's where this next game picks up.  Except the graphics are way better, the controls are way smoother, and everything just plays great.  You can attack things with your "drill move" (which I have found it is called).  I'm guessing you can do that in the first one too, which would make things easier, so I may have give that one a Booty Call sometime and take another run at it.

The levels are so interesting in this one so far.  Lots of hidden side tunnels, lots of fun platforming elements, and with the controls feeling tighter, it's really making for a good game so far.  Not good enough to just keep playing right now, but good enough to maybe come back again some day.

Hit it or Quit it?
Hit it, even if I hit the first one first just to make sure I wasn't missing something.  Otherwise, screw the story, this one is way more fun, and I would for sure come back for this one.

No comments:

Post a Comment