Aerobiz - SNES
Year: 1992
Publisher: KOEI
First Glance:
The intro screens include a bunch of copyright information for a bunch of airplanes. And the intro scene looks like a flight simulator. I don't think I've ever loaded this up before, but I think I heard somewhere, it's like a Flight Business Sim? Managing flights/planes/airports? The only other stuff happening is some still shots of photos that have been "dumbed down" to SNES quality. And the music is kind of cool. Sounds like an airplane game. I have no idea what else to expect though!
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Played for: 40 minutes (!?)
Now that my brain is sufficiently melted, it's time to call it good. I really can't believe I even played a game like this for that long. I generally don't have the patience. Especially for a business I know nothing about, and really don't care about. And for a game that doesn't tell you shit about how to play or anything about it. This definitely was a game that needed the manual.
It turns out I was right, it's a Airplane Business Manager Simulation. Lots of factors, lots of boring numbers, but I did fight my way through the menus and figured quite a bit out. I even ended up "first" with in 2 years, but my expenses are now still costing more than my sales, and I don't care enough anymore to try to figure it out. I did have a pretty good run though, I thought.
The music is catchy, but gets old and repetitive. The main screen's graphics are lame, but the animations and graphics that pop up now and then are kind of cool. Overall, it definitely take patience, first to learn even what to do, and then to keep playing. I have no idea how long it runs, except at the beginning you can choose between two timespans. Both looked about 15 years, so probably about that. The second span went to 2015 though. I wanted to try that, but considering it took this long to get through a couple years, I don't know if I would last until The Future anyways.
Hit it or Quit it?
While it surprisingly sucked me in for longer than I anticipated, I would ultimately quit it. I just don't have the patience for this stuff. For the 3 people ever who are into Flight Business Management Games, this is probably awesome for you, since it fills that need like nothing else probably does. For everyone else, and for me, there just isn't enough oomph behind it. It was cool being in first, but I can't say it was because I knew what I was doing. The catch is.. there's a sequel.. that I'm supposed to be playing next. I'm not sure what else they can do to the genre, but I guess I'll find out!
Hopefully what they improve on will be the looks and music! Since my experiences with simulators is that they rarely change gameplay much. >.>
ReplyDeleteAlso I've noticed that all of your blogs are "Untitled." Any particular reason why?
I guess I hadn't realized there's a "Title" box or something. On the "posts" page, it quotes the post starting with the first line, if there's no title, so it looked like they were titled. Expect that to be changed ;)
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