Hit it or Quit it?
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Year: 2012 -- Developer: Iamrese -- Publisher: XBLIG |
Well, it's another fighting game.. but unlike yesterday, these graphics look better. Except all it looks like is a bunch of rendered.. lines/boxes? And they fight? Hopefully there will at least be some sort of AI so I can actually play the game..
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Fooled around for: 7 minutes (Indie Game Demo Limit)
That was an interesting little game.. So you play a Samurai "Rectangle".. and you are fending off waves of Evil Rectangles. You have a sword and a few shurikens, as do the enemies. At first, I wasn't really digging it too much. The sword-play seemed clunky and the shurikens were are hard to aim enough to actually hit the enemies. About halfway through my time, I remembered that I had seem "lock-on" in the controls. That really turned the game around as far as playability.
Unfortunately, the other side of this is just that there really isn't much to the game. It says on the exit screen that the full version gives you more death animations, items, and enemy types. Even a small taste of those might have made the demo a little more fulfilling. I know they don't want to give it all away, but considering there's a 7 minute time limit anyways, why be so stingy? Makes me wonder how much more it's really going to add to the game.
The music isn't really music.. It's just some pinking of an instrument hear and there. In a different type of game, this might work better. Adventure, puzzle, something like that. In an action game, it's a little too calm. Maybe it's on purpose, but it just didn't really work for me.
The graphics are good though, despite being simple. It's "fancy" simple, with all of the animations on what amounts to be very basic shapes.
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Hit it or Quit it? (80 MSP)
Since it's only a buck, I could almost see myself picking this up. It might be fun to pick up every now and then. But the game also doesn't give any indication that it will be keeping track of high scores, or progress or how much the game will actually grow. For that, I really don't see myself getting too much into this game in the long run. Despite being a cute little game that is well put together for what it is, I would have to quit it.
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