Hit it or Quit it?
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Year: 2011 -- Developer: Hello Games -- Publisher: Hello Games |
Since this is an XBLA game, there may have been a video to watch, but I didn't watch it. I also feel like I'm supposed to already know who Joe Danger is, considering this is SE (Special Edition?). He looks like a daredevil, so I'm thinking I may be doing minigames that mimic activities that daredevils might do? Shooting out of cannons, jumping over buses, etc. The art style is fun and looks like it will work well. The title screen music is catchy as well. I'm definitely interested in seeing what this is all about.
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Fooled around for: ~25-30 minutes (First chapter, about 5-6 levels)
I was about half right. You are a daredevil-type guy and you certainly jump over things. It actually plays a lot like Trials, which is pretty awesome! It's like Trials, except on uppers for tricks and downers for realistic physics.. if that makes sense. Basically, you get super boosts and points for tricks like flipping and wheelies and air tricks, but you can land crazy tricks easier because it's more forgiving. Also, there are a bunch of goals like "Collect all of the stars" "Collect all of the letters" "Do all of these tricks" etc.
The graphics, the sound, the whole presentation is pretty awesome. There are a few more references to this being a remake, or a sequel or something. "Joe is back" etc.
The biggest problem with the game being so crazy is that the controls are pretty tricky to grasp. Sure, moving forward and backward are just the triggers, but when you have to stop moving forward to hit the shoulder buttons, and then get back on the trigger. Then you have to rotate forward, but hit the back trigger to land on a certain spot, and it just gets confusing. There are so many levels, and so many goals to accomplish in each level though, that you could definitely get some practice without getting too bored with being "stuck". I imagine the game is only going to get crazier and more complicated.

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Hit it or Quit it? (1200 MSP)
Aside from feeling a little flustered with the controls, this is really a game I could see myself getting into. It's a nice outlet to play a game "like" Trials, but to get away from Trials for a bit and have more fun. Trials can be really serious sometimes, when you really just can't hit that jump right. This game may have that issue as well, but it really looks like it's more focused on skills with your tricks and getting to know the level rather than just pushing past that one last hill.
My only problem is that I'm poor, and even $15 for a game that I probably won't have a lot of time to play is a little steep for me. This would be a game that I would pick up if I got a large enough Points Card as a gift, or just had a bonus at work and remembered I wanted this. Past that, the amount of time it's going to take to really get good at this game and get through all of it, I just don't know if I have.
That said, it's not like I can say quit it to every game I can't buy, because that would probably be all of them. I need to be doing this based on the game, not the price. Yeah, value is one thing, but this game is definitely worth it's value. On that note, hit it. And then hit it more.