Year: 1994
Publisher: Cybersoft Inc
Developer: Synergistic Software
First glance:
I haven't tested this theory, but it makes me wonder about games having their credits during the opening/demo scenes. Do you really need your players to know your names that bad? Are you not expecting your players to finish the game? I think FF3/6 does this though.. but on the other hand, I never beat that either ;)
Otherwise, generic epic air fight music. Don't know the name of the song, but you would know it. Rise of the Valkyries perhaps. The only demo scene that's repeating is showing a helicopter from third-person behind view as it awkwardly rotates and fires at things on the ground. Half of the screen is taken up by flight controls that may or may not matter. I was looking forward to playing something other than Aerobiz, but I am not looking forward to this. Looks clunky and uninteresting.
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Played for: 6 minutes
They play that same epic song every other 5 seconds.. I'm going crazy. Otherwise, it was about as clunky as it seemed it was going to be. It gives you some quick briefing, a map that means nothing, and then sends you on your way. The first mission was fine. Blow up 6 trucks? Sure. The next mission though had so many tanks, but you only have 12 rockets, and your guns suck. There may be something about this I'm missing, but I just don't care. It's actually nice to have a short play time for a change. I was almost missing those.
Hit it or Quit it?
Quit it with a rocket.. oops, I'm already out of rockets. Oh well. I just don't care about helicopters, or military, or this game. Plus the game didn't even wait for confirmation that I wanted to start the mission, so it started, and I'm being shot at. Oh well, at least it's not playing that song anymore.